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AI Insights · Timothy · July 2025

Top Educational Games Performance in Cyprus: Q2 2025

Explore the performance trends of the top educational games on a unified platform in Cyprus during Q2 2025, based on Sensor Tower data.

Top Educational Games Performance in Cyprus: Q2 2025

In the second quarter of 2025, the top educational games in Cyprus showed varied performance across key metrics on a unified platform. Here's a closer look at their trends according to Sensor Tower data.

Lingokids - Play and Learn from Monkimun Inc demonstrated fluctuating weekly revenue, peaking at around $947 in late May. However, downloads saw a declining trend, beginning at 615 in early April and tapering to 214 by the end of June.

LogicLike: Kids Learning Games by Massiana maintained a relatively steady revenue, reaching a high of $388 in early June. Downloads showed variability, with numbers ranging from 89 in early April to 158 at the quarter's end.

Buddy.ai: Kids Learning Games from MyBuddy.ai experienced consistent weekly revenue, with a notable peak of $205 in late April. Downloads remained stable throughout the quarter, averaging around 200 weekly.

Keiki Learning games for Kids by BENIPOL LIMITED showed increasing revenue towards the end of the quarter, reaching $184 in mid-June. However, downloads stayed modest, with a slight increase from 61 in late April to 73 by the end of June.

Finally, Bebi: Baby Games for Preschool from Bebi Family Games saw its revenue peak at $251 in early June, while downloads climbed steadily from 35 in early April to 76 by the end of the quarter.

These insights reflect the dynamic nature of the educational games market in Cyprus. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025